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Atsushi Inaba on Vanquish

Atsushi Inaba on Vanquish

Atsushi Inaba is the producer of Vanquish, an extremely intense shooter, something we talked about during his visit to Munich.

Text: Christian Gaca (Gamereactor Germany)
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First look at Final Fantasy XIV

First look at Final Fantasy XIV

The headstart for the people that bought the collectors' edition of Final Fantasy XIV is drawing to a close and Petter has summed his his first impressions right here.

Text: Petter Mårtensson
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Keiji Inafune on zombies

Keiji Inafune on zombies

Dead Rising 2 has just reached store shelves and we had the chance to sit down with Capcom's Keiji Inafune to discuss zombies in general and Dead Rising in particular...

Text: Jonas Elfving (Gamereactor Sweden)
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Hands-on: Rock Band 3

Hands-on: Rock Band 3

Our music game expert Jonas Elfving travelled to Boston to hang out with Harmonix, and try the new instruments and game modes.

Text: Jonas Elfving (Gamereactor Sweden)
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Kung-Fu Live interview

Kung-Fu Live interview

The Playstation Eye-powered beat-em up offers a fighting experience on par with Kinect. But is it all smoke and mirrors?

Text: Steve Hogarty
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BioShock: Infinite announced

BioShock: Infinite announced

Previously titled Project Icarus, the latest adventure from Irrational has finally been revealed. A city in the sky, a metropolis gone haywire... Here's what we know.

Text: Steve Hogarty
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Interview: Fabio Paglianti on WRC

Interview: Fabio Paglianti on WRC

Gamereactor's Christian Gaca begin_of_the_skype_highlighting     end_of_the_skype_highlighting travelled to Italy to meet up with the folks at Milestone to find out more about WRC: FIA World Rally Championship.

Text: Christian Gaca
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Interview: FIFA 11

Interview: FIFA 11

David Rutter, senior producer and captain of the illustrious FIFA series, talks balls with Gamereactor - can FIFA 11 take the great game from strength to strength?

Text: Lorenzo Mosna
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Interview: Paul Waters on F1 2010

Interview: Paul Waters on F1 2010

Codemasters' Paul Waters describes how, with the latest in the F1 series, they hope to recreate the Formula One experience both on and off the track.

Text: Lorenzo Mosna
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Best of E3 2010

Best of E3 2010

E3 2010 is over, it's a whole new year until the next convention, and we've fought the jetlag to try to summarize the year's biggest gaming event in a couple of short lists.

Text: Bengt Lemne & Petter Mårtensson
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E3 Preview

E3 Preview

With E3 only a fortnight away we thought it was time to come up with some predictions about what we will get to see at the biggest gaming event of the year...

Text: Bengt Lemne
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Interview: Cliff Bleszinski

Interview: Cliff Bleszinski

Cliff Bleszinski is best known for his work on the Gears of War and Unreal franchises, but now he is also spending some of his time on People Can Fly's Bulletstorm. He had a lot to say...

Text: Kristina Soltvedt Wiik
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Hands-on with Toy Story 3

Hands-on with Toy Story 3

We flew over to Avalanche Software to try out the game version of this summer's potential kid block buster, Toy Story 3.

Text: Michael Kamp Jensen
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Hands-on with Killzone 3

Hands-on with Killzone 3

Jetpacks, winter levels and Helghast in 3D... Jonas Elfving went to Amsterdam to face those yellow, glowing eyes once again and find out what's new in the third part of the Killzone-saga.

Text: Jonas Elfving
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Interview: Splash Damage's Paul Wedgwood

Interview: Splash Damage's Paul Wedgwood

Brink is the upcoming online (and offline) shooter from Splash Damage, that combines acrobatics with deadly firepower... Lasse had a talk with the studio's Paul Wedgwood.

Text: Lasse Borg
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Naughty Bear interview

Naughty Bear interview

Naughty Bear is the next game from Wet developers A2M. We posed a few naughty questions to A2M's lead designer Ashley Pannell...

Text: Jonas Elfving
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We're going to Ibiza!

We're going to Ibiza!

Beautiful islands in the sun and luxurious cars are what's on offer in Eden Games' Test Drive Unlimited 2. We went to Barcelona to find out more...

Text: Jonas Elfving
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The Trials of St. Lucia

The Trials of St. Lucia

Create your own action-packed arenas for the world to play? Sounds like a good idea, no? Sadly, this expansion for Dante's Inferno is a pretty broken experience...

Text: Petter Mårtensson
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Hands on: Red Dead Redemption

Hands on: Red Dead Redemption

Adrian dropped by the Rockstar offices in London and stepped into the shoes of John Marston...

Text: Adrian Berg
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Infinity no more - What's the bigger picture?

Infinity no more - What's the bigger picture?

With Infinity Ward imploding in front of Activision's eyes. What does this say about the relationship between developers and publishers in general? Bengt tries to figure it out...

Text: Bengt Lemne
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Modern Warfare 2: Stimulus Package

Modern Warfare 2: Stimulus Package

The first map pack for Modern Warfare 2 has been released, and we sent our multplayer maestro Petter to see what's it like. Nah, seriously - he sucks at multiplayer in first person shooters.

Text: Petter Mårtensson
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Stuart Black on Bodycount

Stuart Black on Bodycount

"Our guns are like wild animals, barely controlled, that roar when you squeeze the trigger." Read on...

Text: Staff
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Interview: Codemasters on F1 2010

Interview: Codemasters on F1 2010

Codemasters have taken over the Formula 1 license and in September they will deliver their F1 2010. We asked senior producer Paul Jeal a few quick questions...

Text: Staff
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Interview: Avalanche Studios

Interview: Avalanche Studios

We sat down with Avalanche Studios' CEO Christofer Sundberg to discuss their future endeavours and how this is a "brand new" Avalanche that we are seeing...

Text: Bengt Lemne
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Crysis 2 interview

Crysis 2 interview

We asked Crytek CEO Cevat Yerli a few questions about the highly anticipated Crysis 2...

Text: Staff
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Interview: Hunted & Brian Fargo

Interview: Hunted & Brian Fargo

Brian Fargo knows a thing or two about games. We sat down with him to discuss his new game, Hunted: The Demon's Forge.

Text: Lasse Borg
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Is Power Gig the answer?

Is Power Gig the answer?

With Guitar Hero and Rock Band loosing a bit of ground, can Power Gig steal their thunder?

Text: Bengt Lemne
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God of War III interview

God of War III interview

Lee went stateside to have a chat with Stig Asmussen, producer on the soon to be unleashed God of War III.

Text: Lee West
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Kane & Lynch 2: Dog Days

Kane & Lynch 2: Dog Days

IO Interactive's unlikely pair of criminals are up to their old tricks in Shanghai. We visited the studio to find out more...

Text: Thomas Blichfeldt
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A Gamer's resolutions

A Gamer's resolutions

A gamer in need of change. Here are my resolutions...

Text: Bengt Lemne
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Fighting for a Just Cause

Fighting for a Just Cause

We had a chat with producer Daniel Willför about the upcoming action romp Just Cause 2...

Text: Bengt Lemne
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Harmonix on The Beatles: Rock Band

Harmonix on The Beatles: Rock Band

The creative director Josh Randall answered our questions on The Beatles: Rock Band.

Text: Jon Cato Lorentzen
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Thoughts from Gamescom

Thoughts from Gamescom

We gather our thoughts from last week's gaming event in Germany.

Text: Bengt Lemne
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Embarrassing gaming habits - top 10!

Embarrassing gaming habits - top 10!

Jonas Elfving has dug up the ten most embarrassing gaming habits the Gamereactor crew are guilty of...

Text: Jonas Elfving
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E3 Review 2009

E3 Review 2009

Gamereactor hands out awards after a busy week in L.A. What grabbed us by the balls? And what was the game of the show?

Text: Bengt Lemne
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Uncharted 2: Among Thieves

Uncharted 2: Among Thieves

We have taken a closer look at Naughty Dog's and Nathan Drake's next adventure...

Text: Thomas Tanggaard Translation: Mikael Hansen
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David Cage: "Who is Cliffy B?"

David Cage: "Who is Cliffy B?"

The creative director behind Fahrenheit (Indigo Prophecy) and Heavy Rain speaks.

Text: Carl Thomas Aarum - Adaptation: Bengt Lemne