Yesterday we posted a massive preview of the single-player campaign in the upcoming Star Wars Battlefront II, and now more light has been shed on the game, which seems fairly meaty.
Unlike the multiplayer, which is made by DICE, the single-player part is being developed by EA Motive, and this is what studio producer David Robillard had to say to Press-Start regarding the length of the game: "We thought that around 5-7, maybe 8 hours is probably a good amount of time... we wanted to stay very driven towards the Star Wars fantasy that the players are going to experience and not have it be drawn out."
This is standard for the genre, and looks promising so far. Star Wars Battlefront II is released on November 17 for PC, PlayStation 4, and Xbox One, but those with EA/Origin Access will get a week headstart.
Do you think this a good length for the campaign?