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Horizon: Zero Dawn

Horizon "proves that there is a future" for single-player games

Tim Stobo spoke about the ongoing discussion recently.

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The viability of single-player games has been pulled somewhat into question recently, given the increasing prevalence of monetisation methods like loot boxes in games (a former Mass Effect designer even claimed EA's priority is monetisation), but now Guerrilla Games' principal game designer Tim Stobo has talked about single-player experiences, and how Horizon: Zero Dawn has proved their worth.

"I think Horizon proves that there is a future for a really high quality single-player experience. [The upcoming story expansion Frozen Wilds] proves that again," Stobo said to GameSpot. "We're really committed to delivering that high level, quality experience for players. It does seem like maybe there is a business shift in other parts of the industry. But at Guerrilla, we're just focused on telling amazing stories."

"I think it's better to look at it from the other perspective. I think we'll see more games like Destiny and I think there is a place for those," he continued. "But you look at the best, more lauded games that have come out this year - there is Horizon, Zelda, Shadow of War. There are a lot of amazing single-player experiences. If we also get more always online experiences, I think that's great for the diversity of games."

Do you think single-player games will ever fall out of fashion?

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Horizon: Zero Dawn

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