English
Gamereactor
news
Call of Duty: WWII

Comparison: Call of Duty: PS4 Pro vs Xbox One X

It seems Microsoft's console has an edge.

Subscribe to our newsletter here!

* Required field
HQ

With the Xbox One X out in the wild, many gamers are curious about how it measures up to PS4 Pro. Digital Foundry is usually a good place to go for this sort of thing. This time, they've tested Call of Duty: WWII and just as with the test of Ubisoft's Assassin's Creed Origins, both versions seem to be good, but with a couple of differences:

"Our impression is that WW2 employs dynamic resolution scaling on both systems, with the lower bounds set at 1920x2160, rising to a full-fat 3840x2160. Perhaps not surprisingly, it's Xbox One X that gets closer to the higher-end of the scale, and the artefacts present in the horizontal upscale (apparent on both systems) are more obviously observed on the Pro presentation."

They continue by stating "you won't be getting a super-clean look on either game" and offer that "but Xbox One X offers up more detail overall, and fewer upscaling issues. There are also some bonus extras on top too. Shadow detail is heavily filtered on both systems, but there's clearly more definition on Xbox One X. More subtle still is ambient occlusion - shading in the nooks and crannies, effectively - which again, seems to have been pushed up a notch on the Microsoft system."

Overall performance of the game seems to be really great and Digital Foundry concludes:

"In terms of the most important metric of all - performance - both Sony and Microsoft platforms deliver an almost entirely identical turn-out. Call of Duty's signature 60fps gameplay is almost entirely locked on every clip we tested."

How important are these technical details to your gaming experience?

Call of Duty: WWII

Related texts

2
Call of Duty: WWIIScore

Call of Duty: WWII

REVIEW. Written by Ford James

"The campaign is phenomenal, and the Zombies mode is probably the best it's ever been."



Loading next content