Last week it was revealed, that while fans might have expected a slight wait for the PC version of the upcoming Monster Hunter: World, they need to at least six months, as the PC version will launch in this autumn. This announcement did not go down well with eager fans, and now Capcom has offered an explanation to the delay.
In an interview with PC Gamer, series producer Ryozo Tsujimoto offered up the following explanation:
"For the main Monster Hunter game, this is our first PC title and it's something we want to make sure we get right. So rather than have it taking up resources during the console development and not it not being able to have our full attention on it. We want to get console out the door and then we're going to take some extra time and try and get the PC version as good as possible."
"There's extra work you need for PC as well. On console you use first party matchmaking, you just kind of plug into it, whether it's PSN or Xbox Live, but on PC we're going to have to work more to get our own matchmaking working. So, hopefully, PC users won't mind waiting a little bit longer for us to bring you a really great optimised PC experience."